WHAT A PLAYER MAY OR MAY NOT DO WITHIN THE RULES
A PLAYER MAY:
1. Leave his/her feet on a try provided they release the ball before a foot returns to the floor.
2. Take any kind of try provided they do not cause contact or gain other illegal advantage.
3. Dribble with alternate hand.
4. Dribble, allow the ball to bounce several times, and then continue to dribble.
5. Take any number of steps “during” a dribble.
6. High dribble, provided the ball does NOT come to rest in the hand.
7. Lift the pivot foot or leave both feet on a pass, provided the ball is released before the pivot foot or feet
touch the floor again.
8. Keep his/her hands up to defend or stop a shot or pass.
9. Make contact under certain conditions without incurring the penalty of a foul. (Incidental contact)—being
driven into a blind screen.
10. Touch the ball with the foot/leg if it is ACCIDENTAL.
11. Be in the restricted lane more than three (3) seconds if, before the time limit is reached, he/she has
started a drive in for a scoring attempt (does shoot the ball).
12. Fumble the ball.
13. Be in the restricted lane more than three (3) seconds if the ball is in the backcourt.
14. Duck to absorb contact on a charge situation.
15. May move (nonjumper) around the restraining circle after the ball has left the referee's hand.
16. On a designated spot throw-in, there is no depth limitation.
A PLAYER MAY NOT:
1. Charge into an opponent in getting off a try.
2. Charge into an opponent after releasing a try.
3. Dribble simultaneously with both hands.
4. Allow the ball to come to rest after a dribble and then dribble again.
5. Throw the ball into the air, run and catch it, and then dribble again.
6. Step with both feet before beginning a dribble.
7. Lift the pivot foot before releasing the ball in starting a dribble.
8. Palm the ball. (Have any part of the bottom of the hand under the ball.)
9. Step out of bounds during the course of his dribble.
10. Strike the ball purposely with his feet or fist.
11. Kick the ball intentionally.
12. Place his/her hands on an opponent.
13. Purposely obstruct the vision of an opponent who does not have the ball by waving his/her hand near his/her eyes.
14. Move into the path of a player without the ball so quickly that the player cannot change direction or
stop.
15. Move “under” a passer or thrower after he/she has left his/her feet.
16. Swing his/her elbows (arms) while rebounding with the ball in an attempt to free him from closely guarding opponents.
17. Charge into an opponent with or without the ball.
18. Run with the ball.
19. Use profanity.
20. Use baiting or taunting tactics on an opponent.
21. Wear an illegal number.
22. Change his/her playing number without reporting it to the scorers and referees.
23. Enter the game as a substitute until he/she has removed his/her sweat togs, reported to the scorer, and is beckoned by the official.
24. Leave the jump circle until the ball has been legally tapped. (Jumper)
25. Tap the ball more than twice, nor may he/she catch the ball. (Jumper)
26. After stopping on the one-two count, move the back foot up to the front foot before shooting or passing.
27. Back into his/her defensive opponent with or without the ball.
28. After receiving the ball while standing still, take two steps in any direction before releasing the ball on a shot or pass.
29. Touch the ball while any part of it is touching the imaginary cylinder above the basket.
30. Touch the ball while it is on its downward flight with the entire ball above the ring level and with a chance to score on a try or tap for goal.
31. Violate the five (5) second time limit established for closely guarded players in the front court.
32. Occupy jointly (with an opponent) a space on the perimeter of a jump circle.
33. Enter or leave a marked lane space after the ball is placed at the disposal of a free thrower.
34. Goaltend a free throw.
35. Free thrower may not leave the free throw semicircle after the ball becomes live until the ball touches the ring or backboard or until the free throw ends.
36. Return the ball to the backcourt following a center jump. (Exception: Certain airborne situations.)
37. Wear any headgear other than a 2-inch solid color, unadorned, head band.
38. Have either foot on or outside the restraining circle when he is one of the jumpers on a jump ball.
39. Wear a cast or brace of pliable (soft) plastic on the elbow, hand, finger, or wrist.
40. Make unsportsmanlike gestures indicating resentment of the call by the official.
41. Wear an illegal shirt.